package org.nicocube.airain.re.proc;

import org.nicocube.airain.domain.client.character.Action;
import org.nicocube.airain.domain.client.character.GameCharacter;
import org.nicocube.airain.re.utils.Alea;

public abstract class ChallengeProcessor extends Processor {

	public ChallengeProcessor(GameCharacter gc, Action action, Alea alea) {
		super(gc, action, alea);
	}

	protected void getTired(float coef) {
		
		
	}
	
}
